My colleague, Mindy is the lead on this program with my assistance. She develops questions and we collaborate to create awesome games and crafts. It’s a very rewarding program.
Book Buddies follows a general outline, specialized for each book:
Lost Treasure of the Emerald Isle (Geronimo Stilton, No. 1) by Geronimo Stilton
- Opening: Have all of the kids sign in, introduce ourselves, go over the rules: be respectful, stay on topic
- Opener: Look at a Bee Hive
- Discuss the Book
- Vote with your feet: Who liked it? Stay standing for up, sit for no and stand on one leg for “kinda”.
- Show additional Geronimo books and books on mice
- Game: Marbles
- Snack: Cheetos and Cheese Puffs. Read a chapter from the next selection, Dexter the Tough, and talk about our guest presenter
- Craft – Treasure Map
- Clean Up.
Discuss the Book
This part of the program gives the kids an opportunity to discuss interesting ideas and topics from the book in a circle style. Mindy combines questions found about the book online to best match with the age of kids in our group, and came up with this wonderful list of questions:
- Who is more adventurous: Geronimo or Thea?
- How are they alike? How are they different?
- Why do you think they are so different even if they are siblings? How are you different from your siblings?
- Geronimo, Benjamin, Thea and Trap are all different. Is it better to have people who are different or people who are all similar on a team? Why? Do you think they make a good team?
- Why do you think they elected Thea leader? Was she a good leader?
- Why do you think Thea didn’t vote for herself as leader?
- What was the emerald eye treasure?
- Was that a good treasure? Or would you rather have treasure you could spend (like Trap?)
- How do we protect such treasures?
A character keeps talking about losing their marbles in the book, lets play a game!
The first person to shoot in a game of marbles is determined by lagging:
- Draw a line on the ground.
- The players shoot at the line from 10 feet away.
- The player closest to the line goes first.
- Draw a ring (a large circle – usually about 5 to 10 feet across) (we used string) and put 13 marbles in it . The marbles should be in a cross and spaced 3 inches apart.
- Each player shoots in turn from outside the circle, trying to hit a marble out of the ring while keeping his shooter inside the ring.
- If the shooter has a miss, his turn is over and he picks up the shooter.
- If the shooter has a hit but the shooter also rolls out of the ring, he keeps the marbles that rolled out and his turn is over.
- If the shooter has a hit and the shooter stays in the ring then player shoots again from the place where the shooter stayed.
- On each new turn a player shoots from anywhere outside the ring.
- The person who collects the most marbles is the winner.
Craft – Treasure Map